General question analysis
General question analysis
Question 5 shows that 9/10 participants purchased microtransactions in the past.
Question 6 shows that there is a wide variety of price ranges of the participants. As some participants spend 0 meanwhile some spent up to few thousand of euros/pounds.
Question 7 shows that there is vast amount of reasons to why people purchased microtransactions, however its mostly due to cosmetics people purchased them.
Question 8 showed that majority of the participants were influenced by their friends into purchasing microtransactions. Some were influenced by the game itself or due to its ads.Question 9 shows that there is a lot of children who are exposed to microtransactions at a early stage in life, this is bad as some may argue that microtransactions can lead to gambling or they are gambling depending on the game.
Question 10 shows that 8/10 participants didn't regret purchasing microtransactions meanwhile 2/10 of the participants did regret.
Question 12 shows that 60% of the participants experienced deceiving ads meanwhile the other 40% of participants did not experience them.
Lastly question 13 asks the participants if they ever purchased mobile video games in which there was a divide where both sides were 50%.
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