General question analysis

General question analysis

Question 5 shows that 9/10 participants purchased microtransactions in the past.

Question 6 shows that there is a wide variety of price ranges of the participants. As some participants spend 0 meanwhile some spent up to few thousand of euros/pounds.

Question 7 shows that there is vast amount of reasons to why people purchased microtransactions, however its mostly due to cosmetics people purchased them.

Question 8 showed that majority of the participants were influenced by their friends into purchasing microtransactions. Some were influenced by the game itself or due to its ads.

Question 9 shows that there is a lot of children who are exposed to microtransactions at a early stage in life, this is bad as some may argue that microtransactions can lead to gambling or they are gambling depending on the game.

Question 10 shows that 8/10 participants didn't regret purchasing microtransactions meanwhile 2/10 of the participants did regret.

Question 11 shows 6/10 participants purchased microtransactions over 10 times , 1/10 purchased microtransactions 4-6 times , 2/10 participants purchased microtransactions 1-3 times and then 1/10 participants did not purchase microtransactions.

Question 12 shows that 60% of the participants experienced deceiving ads meanwhile the other 40% of participants did not experience them.

Lastly question 13  asks the participants if they ever purchased mobile video games in which there was a divide where both sides were 50%.







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